Game
SCP-3199



3 months ago

Have to travel for work, so I'm not able to do too much this time.

Made a bridge though! Still scary, in a pinch...




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It's still very early in development, but I've been working on the shed the player will be visiting in the game, with a creepy basement/laboratory.

Modelling takes way too much time for me...

This isn't a game update, this is just something that I kind of need to write & post for myself more than anything else. P.S. As of now, this doesn't mean 3199's going anywhere yet, don't worry. Quite the contrary, I think.

I'm so slow with this game... I got around to programming some of the "scares" in the game. You know when you shine a flashlight in an animal's eyes and this happens?

OK, little pep-talk to myself really helped, cause I was on FIRE this week! Among other things, I'm adding landmarks to the map and started work on a new model, the deer! (don't get attached lol)

So...it's been a while, huh? I think I'm starting to get my mojo back, and I plan to start updating this game again, maybe on a bi-weekly basis this time. To show that I mean it this time, I've started work on the opening cutscene!

More work on the intro cutscene. How do you like the lighting & trees? Would have more to show, but it turns out that in my hiatus, I've completely forgotten how to use Blender haha.

Sorry for the lack of updates, I think it's safe to say the last month has been a bit...stressful for everyone. Rest assured, I'm still working hard to finish 3199 - hopefully by the end of 2024. In the meantime, let's go check in on Bambi - ooooohhh...

Sorry I'm late this week, work's been getting more intense lately. Anyway, here's some baby dolls in a giant egg! ... I swear this will make sense in the context of the game.

Still working on that shed & basement, honestly those metal sheets are what's taking up the most time. Still have to texture everything, though...

Sorry for the late update! Only working on small things in a lot of places - not much to show off all at once. I did start wrapping up the main shed though - needed to find the right "rusty metal" texture to tie it all together.