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Next up
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.
icoooonnsss
Sketch of me fleeting the way.....
maybe i'll finish this one
Phantasm encore refff!!!!!!!
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
jolly madness
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
Blue, Week 1
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.












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