Next up
This month I've added dynamic traffic, Capacitors that control how often you can use abilities, and two abilities, a melee hammer (press space) and a ranged shotgun (click to fire).
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
"Our work is never over" they said.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Some Shadow boss fight gameplay 👾
I made a small jungle house.
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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