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Provided without context.
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
That's right, the game's full release is finally here!
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
And now, our final Full Release Feature Showcase: Curse Mode!
Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?
A late entry for #screenshotsaturday
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Equipping stuff works, woo










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