Next up
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It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
A little something something coming to Rune of Eternity's postgame at some point!
Starting another visual revamp
Mark your calendars, because Rune of Eternity launches in full...
And now, our final Full Release Feature Showcase: Curse Mode!
Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?
A late entry for #screenshotsaturday











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