Moving of the main series' production to Danmakufu:
You know, this might be enraging as some will think i'm fickle in my game-making project, but, to be honest, this is a reasonable idea! Undertale, despite having a Touhou-styled "Shooter Mode", It can only fire one bullet at a time, so it's pace is quite slow. Plus, Undertale's bullet patterns (with the exception of that of the game's bosses) is not as exciting as those of Touhou games. But with Touhou, things get more exciting!!!! The player can rapid-fire, the bullet patterns are more exciting and as hard as frick, and of course, a faster gameplay pace than Undertale! How can I create such games? Touhou Danmakufu is the answer! This (amazing) program is used to create Touhou-styled games, and despite most of its actions are done through a scripting language that might take some time to master, I can try my best to learn the basics of it and create the demo (which covers just the Stage 1 of the game)!
HOPE YOU APPRECIATE THIS PLAN!
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