This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..
Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!
Next up
Shout out to MildShocker for being a non-volunteering unwilling playtester, and apologies for letting these slip by!! PC users, please update your game for best experience!
Been cooking today!
🗣️MASSIVE UPDATE FOR PROJECT BYTE‼️
Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!
They also will now automaticly fall out of the sky!
The problem? REALLY bad preformance. 😔
Holiday Quest is a small 3D Platformer about a snowman trying to save christmas!!
No need to wishlist, because its out NOW! And for FREE!
GameJolt: https://gamejolt.com/games/HolidayQuest/957506
Whats a platformer without [BOUNCEPAD!!!]s?
Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!
Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!
Man, Im REALLY bad at taking breaks..
ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!
Finally took the time to fix some shaders!
What could possibly go wrong? (Ice cream Dare) #dare #fail #animation #cartoon #platformer
DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!
>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!
>Pixels magicially disappear when too far away from the player now!
Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!
All of this is WIP!! #animation #blender3D #gamedev #BCSyncergy
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