Game
Neonix!

2 years ago

This was hurting my head a lot, 5 days trying to make this work, and NOW! I got it. Now spend some days trying to remake the original physics from the game but now the player is officially done. And the code is on github aswell.




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Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3

The splashscreen is finally done, now I can make the freak menu

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)

Lots of commits since I'm now begin a process to migrate everything I've done before with the new methods

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

Heyo! everyone, just quick update about the development situation and the demo thing.

also some screenshots for how the game looks like now