Game
Neonix!

2 years ago

This was hurting my head a lot, 5 days trying to make this work, and NOW! I got it. Now spend some days trying to remake the original physics from the game but now the player is officially done. And the code is on github aswell.




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Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

So here the new Menu in place, the code is on github rn, and I can begin the other process to rename the game to something actually good I guess...

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)

@ElPichon 's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.

But beware... the Ghabbit is hunting and you must restore power before it's too late!

Play the Demo before March 1: https://bit.ly/ChunkyJump

Guys! the game now have Gamejolt API integration, I'm woking on it to make it more polished and less buggy but I'm proud that this thing is actually working

AETHUS is a story-driven survival-crafting game about carving out a future from the ruins of corporate greed.

The award-winning game is also part of Steam Next Fest!

Play the demo now: https://bit.ly/AETHUS

The splashscreen is finally done, now I can make the freak menu

Working on 0.0.2 Adding a RPC support since it was added the code on the old version but was not working since I didn't configured yet. Also I can begin working on a GamejoltAPI suppport as well

Happy Devruary! Devruary Day 26 celebrates @LylacGames ! They're the creative duo working on "Beloved Bound"! We also have a question for the devs of Game Jolt: What feature are you most excited about in your current game?

Was a lot of time since the last devlog but now I can say the editor is coming :D

Also the game will be renamed on the next few days, it may continue with the original name in the source code but on publishing I will change it.