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Update 1.2.0
What's New:
β’ Support for Nvidia DLSS, AMD FSR, and Ray tracing. β’ Windowed mode with independent resolution control. β’ The drone now automatically descends during warm-up.
Update 1.1.0
What's New:
β’ Added new desert map. β’ Press "H" (spawns a human AI character at the current location) β’ Press "R" after descending the drone down to ground level (returns to the starting location automatically)
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game β’ based on user feedback !
Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !
How I made it : https://youtu.be/eZsCsYieYC0
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
Hey guys, are you interested in 'EndlessRunner' games ??
Because I made one recently !! It's out now and it's free !
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
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