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Thought about using organic Pinky! (but not as a whole new design of course, more of an experiment)
Next up
made my first (successful) IK rig!
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
Paper Mario 3D model
I rise up high, holding aloft a golden statue forged by my own hands to the game creator I've admired since I set foot in these Gamejolt lands!!! For you @Miles_Games a 3D model I made for you.
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
Drew Pinky Pupp from my friend @Miles_Games project, Pinky Bash. Love this bozo so much you have no idea (Referring to Pinky.)
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
Fun!
Thought I would share the Yap and Yell Miis I made in Miitopia
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