1 year ago

Thought I had everything set up so I could just easily add new Building Types..nah so many fiddly bits needed changing. So I redid it all!


Recoded anything that was hard coded to look for building ID's to be much more robust, should be much easier now to add new Buildings.

Instead of having to go through all the code and add the new building ID to the if statement, I've added a script isBuilding, when I add a new Building Type I just need to add the typeID to that and all the checks will get updated!

Also added scr_GetBuildingSize, which will grab the size of the array used for that building type and use it for the default size values, so as long as there's a default shape all the code will have the correct values!

Also, new Building. The Dormitory!

Gives the Goblins somewhere to sleep if they don't have a House, but has no other benefits.



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Another month down!

Happy August everyone! I hope you're all doing well!

Mostly got a couple things done that I've been putting off, unfortunately I didn't get as much done as I'd hoped.

https://www.patreon.com/posts/136133803

Oh that's new, I'll take a picture...oh. OH!

ten years

Shout out to everyone who gave me Charged Stickers last month, thank you all so very much.

You all rock! I hope you're doing well and have a fantastic September!

Take care, stay safe and keep being awesome!!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

happy silksong day

✨️SHINY✨️