Game
Terry's Treasure Trouble!



2 years ago

Three reasons to be going after the treasure:




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Still working on it.

There's definitely treasure around here, but it'll still take a while 'til we reach it.

...well... This is awkward.

Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.

...the effect's cool, though.

Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.

I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.

In case anyone forgot, robots explode.

So do robot maids.

Something in the plan for this game will change. With any luck, it will be a change for the better.

Does anyone want sprite fonts? Here's a starter pack.

Good luck assembling it, and modify it any way you want.

Two-level demo for Robot Maid P-NA-4 is here!

...but the game's still not in active development right now.

I got the keyboard and gamepad input-changing in here.

Try to keep track of the difference between using strings (for the labels on each key) and using actual variables (how the game interprets inputs).

If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.

...and I haven't advertised this the best, but it's coming.

Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.

I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.