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CSI: Character Scale Investigation – The “Wright Files” Chronicles
A deep dive into the artistic and technical challenges of marrying low-poly 3D environments with 2D sprites while maintaining the charm of classic retro-gaming visuals.
Third year of “Wright Files: Egerton’s Pickle” development
Round anniversaries are always a good time for retrospection so here's an update describing what's been going on with “Wright Files: Egerton’s Pickle” since I've publicly revealed it last year.
Introducing Wright Files: Egerton's Pickle
You've got yourself Wright into a bit of a mystery pickle...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
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