22 hours ago

๐Ÿš€ Ticket Town Development Update - v0.19.0

Big milestone reached today!


Ticket Town's first fully playable mobile gameplay foundation is now complete.

For the first time, the game is running on Android with movement, camera controls, multiplayer networking, and server-authoritative abilities all working together in a live build.

What's New?

๐Ÿ“ฑ Mobile Controls

The mobile controller is now fully integrated into gameplay.

Players can:

โœ… Move using a virtual thumbstick
โœ… Control the camera with touch gestures
โœ… Pinch to zoom in and out
โœ… Activate abilities using on-screen buttons

A huge amount of work also went into making the controls work correctly across different screen sizes and resolutions.


๐Ÿ’ฅ Force Push Is Working

The first multiplayer ability is now fully functional.

Force Push now successfully travels through the entire multiplayer pipeline:

๐Ÿ“ฑ Mobile Input
โžก๏ธ Client Command
โžก๏ธ Server Validation
โžก๏ธ Skill Activation
โžก๏ธ Gameplay Effect

This means abilities are validated and executed by the server while still feeling responsive to players.

Visual effects are still coming, but the gameplay functionality is now working.


๐ŸŒ Multiplayer Progress

We've also been testing networking performance and simulation rates.

Current results are very encouraging:

โœ… Extremely low network traffic
โœ… Stable multiplayer performance
โœ… 60Hz simulation confirmed as the current gameplay target
โœ… Additional optimization opportunities already identified


๐Ÿ”จ What We're Working On Next

โžก๏ธ Skill pickup system
โžก๏ธ Runtime skill assignment
โžก๏ธ Force Push visual effects
โžก๏ธ Mobile/PC control auto-detection
โžก๏ธ Fireball skill implementation
โžก๏ธ Additional multiplayer gameplay features


๐ŸŽŸ About Ticket Town

Ticket Town is a competitive multiplayer city-building and social strategy game where players compete, invest, sabotage, and climb the leaderboards while helping shape a shared city and economy.

Every update gets us one step closer to making that vision a reality.

Thanks for following development!

๐ŸŒ Follow the project: https://tickettown.games/followus

#TicketTown #GameDev #IndieDev #Unity #MobileGaming #AndroidGaming #Multiplayer #Gaming #PlayForReward #KronixStudio



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Dev Log #1 is live. Six months of building Ticket Townโ„ข in Unity 6 โ€” P2P multiplayer, a Unity engine bug, and the milestone that matters. Real dev. Real progress. Read the full log below. ๐Ÿ‘‡

Ticket Town Devlog 0.19.0 Mobile Gameplay Foundation Complete

Version:ย 0.19.0 Date:ย June 2026

Ticket Townโ„ข is here โ€” the competitive city builder where skill pays real money.

No crypto. No tokens. No RNG. Just skill.

Closed Alpha Q4 2026 ๐Ÿ”ฅ

๐ŸŽฎ Watch: youtube.com/watch?v=hSb-PZGVPRE ๐ŸŒ tickettown.games

๐Ÿ“ฃ Ticket Town Development Update โ€” v0.20.0 ๐Ÿ“ฃ Multiplayer Skill System - Completed

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