Game
Dust And Destruction
14 years ago

Time for a rewrite!


Well, it looks like I’ll be re-writing the engine for the game to fit many more features in. Still, this isn’t so bad as I’ve already coded a large portion of the game engine once already, so it can only turn out better!

Here’s some ideas that the current engine wasn’t designed for but might be possible now:
-> Multi-floor buildings
-> Weather effects
-> Weapon and item modding
-> Animals
-> NPC’s with AI to help players in quests and provide dialogue
-> Online and LAN multiplayer co-op for a large number of players (depending on how low-latency the network code turns out)
-> 2-4 player splitscreen, one on keyboard and mouse and the others on Xbox360 controllers (or just 4 Xbox 360 controllers), possibly mixing with online gameplay

I’ll need to talk to Bioked first, but as the old engine isn’t going to be used it may be released here as open source!

You’ll be able to play and take a look through the code of the old Alpha while we make an even better game =]

In the mean time, you can check out the program I Had Hope is developed in, Construct Classic by Scirra.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

not the greatest house, but it's a house! :D