i think i’m ready to start making as many levels as possible…. because i can always change them if i don’t like them…. and i want like 50 of them for now…. i have the level select menu finished up to 50… my goal is 100….. i might start naming them stuff other than “level 1” like maybe “gate 1” and “moving 1” that way it will be easier to reorder them….
Next up
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Super Sonic Pixel art.
First pass at setting up some of the final boss UI
Added the ability to create changes in a stage between rounds in #PocketFighterEX. This was the first one done on stream; Changing the snow fall intensity on the Snowy Rail Yard stage. (I need to randomize that announcer more lol) #MadeInUnity
Never forget the glorp!










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