Next up
Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
The Hive - Everything is a Crab
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.
I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.
We started making a game about flipping tables. We ended up making all of this too.
#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)
ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT












0 comments