Hello, y'all. Happy Halloween! I'm sorry if you were looking forward to playing PersoNO 0MV, truly. But fret not! Gunslinger's Tale is still raring to go and has begun development relatively recently! After my porter unfortunately quit developing the port of PersoNO 0 to RPG Maker MV, I came to the conclusion that I would continue to work with RPG Maker VX Ace in its stead. The main pull of RPG Maker MV to me was the fullscreen and windowed capabilities. To remedy this, me and my co-dev discovered a new modified engine of VX Ace (as well as XP) named "MKXP-Z". This engine not only runs in windowed mode flawlessly, but also works on MacOS and Linux. Yes, that's right. For the first time, PersoNO 0 will be MacOS and Linux compatible. This will be the definitive engine used for the PersoNO series going forward to ensure everyone can experience this game.
To compensate for the lack of a port, I've decided on adding some new content to the base game. Most noticeably, an ALL-OUT ATTACK mechanic.

Seems long overdue, huh? All-Out Attacks have a 3-turn cooldown to prevent spamming and otherwise pretty much works just like how they do in the original Persona games. The other addition is my personal favourite...
THE 14TH SOCIAL LINK!

None other than Mutatsu himself. A failed self-taught pimp with a crippling debt and too many vices to count. Can Chungus help him out? Probably not. We'll see, I guess. This is the only social link in the game to take place on Sunday, and as a result it doesn't conflict with any other social link in the game. I felt like it was a safe addition, and could help introduce some status effect moves for Chungus, something which he lacks. However...
There's something I've failed to share with you all.
...I HAVEN'T FINISHED PERSONO 0!
I know, I know. The guy making The Answer for PersoNO 0 HASN'T EVEN FINISHED THE GAME YET!? What were they THINKING? ...Well, AVGN, I acknowledge the irony of the situation and I promise that I'm on my way to finishing the game before I begin writing in full. You'll have to give me some leniency here, for I'm a solo dev in college who has a family, blah blah blah, pity me pity me, it'll be out when it's out, Linkara power rangers rant. BESIDES THE POINT!
To wrap up this update/devlog/whatever the fuck this was, I'd like to share some screencaps I've gotten during development, including some sneak-peaks. Enjoy!



Toodles!










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