The clown of the group, Matias' best friend, Brown The Clown!

Brown The Clown is the most curious of all, you see, this one doesn't change much the concept already presented in WTMRR, but here I polished it to the maximum. Now it has more suitable boots, prettier fur, just one hat unlike the two it had in WTMRR, and a bow tie.
Although it won't have that terrifying touch like in WTMRR, it definitely convinced me with the result, and in my opinion, its mouth looks more natural in both forms
As you can see in the screenshot, he has a music box. I know you might want to go to sleep, but it is more curious. If it runs out, you will not die; instead, he will be able to take control of Brown to move around without worries. He will have 2 phases in his room, 1 in the dining hall, and he will be able to go to both doors, where he will have 2 positions before reaching the door. Obviously, he will release his characteristic WTMRR laugh every time he moves.
When he reaches his hallway, you should do something similar to Rat from FNaC 3 (but less unbearable). You must shine the light on him, and when he is done, he will move to another part of the door, and so on until he leaves. For now he doesn't have his jumpscare scheduled, I'm going to that right now

In that state, your screen will fill with this effect which is purely aesthetic, the robot canonically does not see this and it is only a detail that technically is only in the player's view.
This also applies to other animatronics, depending on their aggressiveness

I also improved the interface of the camera settings.
(They looked like this before)

See you Tomorrow!






















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