My RPG has a system similar to ones in RuneScape, Skyrim, Ultima Online - different roles that are possible to level up separately.
Recently I have added a crafting role, and now, to provide it with crafting materials, I have decided that it's time to add a gathering role.
The game should have 10 roles in total: 4 combat, 2 crafting, 1 gathering, and 3 I am not 100% sure about yet - these should be the most interesting.
Link to the game >>
(Note: Crafting and gathering isn't available, all of this is from the unreleased version)
Working on mining. Yes, it looks weird without animations, but those will be added.
Next up
Magic of Autumn: Now available on Steam!
Sector Six is coming back to GameJolt soon!
"The city grows" #pixelart #indiegame #rpg #gamedev
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
Today I have finished implementing alchemy!
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
1864 KM/H #fanart #redout #digitalart #pixelart
A WIP map for Light of the Locked World - my ambitious RPG.
Making a map for my RPG. It still needs: 1) Controller support for moving the map. 2) UI polish. 3) More features? Town/point of interest names, zooming in/out.
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