My RPG has a system similar to ones in RuneScape, Skyrim, Ultima Online - different roles that are possible to level up separately.
Recently I have added a crafting role, and now, to provide it with crafting materials, I have decided that it's time to add a gathering role.
The game should have 10 roles in total: 4 combat, 2 crafting, 1 gathering, and 3 I am not 100% sure about yet - these should be the most interesting.
Link to the game >>
(Note: Crafting and gathering isn't available, all of this is from the unreleased version)
Working on mining. Yes, it looks weird without animations, but those will be added.
Next up
Sector Six is coming back to GameJolt soon!
Moonrise Desert area from Light of the Locked World, a fantasy RPG I'm making.
Magic of Autumn: Now available on Steam!
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Making a map for my RPG. It still needs: 1) Controller support for moving the map. 2) UI polish. 3) More features? Town/point of interest names, zooming in/out.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
purification plant
"The city grows" #pixelart #indiegame #rpg #gamedev
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Today I have finished implementing alchemy!










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