My RPG has a system similar to ones in RuneScape, Skyrim, Ultima Online - different roles that are possible to level up separately.
Recently I have added a crafting role, and now, to provide it with crafting materials, I have decided that it's time to add a gathering role.
The game should have 10 roles in total: 4 combat, 2 crafting, 1 gathering, and 3 I am not 100% sure about yet - these should be the most interesting.
Link to the game >>
(Note: Crafting and gathering isn't available, all of this is from the unreleased version)
Working on mining. Yes, it looks weird without animations, but those will be added.
Next up
1864 KM/H #fanart #redout #digitalart #pixelart
Magic of Autumn: Now available on Steam!
purification plant
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Today I have finished implementing alchemy!
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
"The city grows" #pixelart #indiegame #rpg #gamedev
Working on NPC AI for my RPG: What you see here is player dropping items for NPC, who takes and equips them.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Moonrise Desert area from Light of the Locked World, a fantasy RPG I'm making.










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