My RPG has a system similar to ones in RuneScape, Skyrim, Ultima Online - different roles that are possible to level up separately.
Recently I have added a crafting role, and now, to provide it with crafting materials, I have decided that it's time to add a gathering role.
The game should have 10 roles in total: 4 combat, 2 crafting, 1 gathering, and 3 I am not 100% sure about yet - these should be the most interesting.
Link to the game >>
(Note: Crafting and gathering isn't available, all of this is from the unreleased version)
Working on mining. Yes, it looks weird without animations, but those will be added.
Next up
"The city grows" #pixelart #indiegame #rpg #gamedev
Sector Six is coming back to GameJolt soon!
Moonrise Desert area from Light of the Locked World, a fantasy RPG I'm making.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Today I have finished implementing alchemy!
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
Magic of Autumn: Now available on Steam!
Working on NPC AI for my RPG: What you see here is player dropping items for NPC, who takes and equips them.
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
purification plant










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