Game
The Lonestar Trainer
5 years ago

Today I mostly just worked on sprites, so now status effects are indicated through icons and each attack has it's own little splash effect. I made a pre-beta requirements list, once it's completed I'll make a beta available.




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Lots of changes today! I added the option to adjust inventory slot scale manually with sliders. I also added some visual effects, such as UI textures and health bars! Once all the island levels are done I'll post a demo.

A view of the new inventory! A new addition in the V0.3.5 update!

Find out more about the game below.

Time for said monster... Big Sharky!

My favorite spot in Delivery Bird so far. I want the whole game to look like this, and I think it's going well!

Find out about the game below!

Just reworked the spawn system for items! Now random chests spawn in different locations in the map, and when opened contain items from a random category!

Link and info about my game, Delivery Bird, are below!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Have a good Boi