Game
Game Crash (Currently not being developed.)


4 years ago

Today I've begun planning the POV graphics of the last five-character, I'm finalizing what game modes to work on, and fixed one character having inconsistent speed. Development should speed up once I have the game modes and characters working right.




0 comments

Loading...

Next up

It's not the most dev-friendly way of doing this, but it's good for now! Get ready!

#FaveFNAFMerch Bootleg Music Man Shirt.

I'm also fixing the Thrash Machine's animations by making them single sheets per animation.

Won't release the next update until I have more, but just know that due to the movement plugin, you can't easily reset the color tile puzzle without switches. (Here is a look at how to add it if you want to.)

My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!

* Ready? FIGHT!

Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!

Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)