Anyway, on this moment i can say that i like how his logic turns out to work, since his behaviour is pretty "smart". If you will play all 30 minutes of gameplay in main story mode when full version of the game releases, you will get what i mean. If in short, the main thing of animatronics behaviour is that they become faster as you progress in the game and scare them away, since earlier or later they will increase their attack speed requiring you to keep an eye on them more frequently.
Next up
I'm getting SOMEWHERE...
A certain darkness is necessary
https://twitter.com/KyesenDev/status/1679307104807710720?t=tUY75…
WHAT THE HECK!?
The malevolent force lurking within an alternate reality
https://twitter.com/KyesenDev/status/1669501617601941505?t=BQUn3…
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Sparky looks so goofy without textures LMAOOO

















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