Anyway, on this moment i can say that i like how his logic turns out to work, since his behaviour is pretty "smart". If you will play all 30 minutes of gameplay in main story mode when full version of the game releases, you will get what i mean. If in short, the main thing of animatronics behaviour is that they become faster as you progress in the game and scare them away, since earlier or later they will increase their attack speed requiring you to keep an eye on them more frequently.
Next up
He's watching you...
Huge progress on model of Sparky!!!
New poster to accompany trailer
Sparky looks so goofy without textures LMAOOO
A certain darkness is necessary
https://twitter.com/KyesenDev/status/1679307104807710720?t=tUY75…
THIS IS ACTUALLY PEAK
First look at the new Wolfy's jumpscare used in the game!
William Afton Reveal Animation REVAMPED
Another update on Sparky model!
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