Game
One Week At Chuck Dilogy

4 months ago

Today (If gamejotl allow me) I can FINALLY publish a demo version of One Week At Chuck




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Also with sneak peak Next update of Limited Edition before Full release have 1. Plot update as title comics,and dialogs with "Phone guy" 2. 6th night with 3 new enemies 3. Bug fixes 4. 2 stars as - bronze - 3th night complete; Silver - 5th night complete

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname