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425
3 years ago

Today is my birthday, school also happened to not be on my birthday

x and z collision physics are borderline perfect other than minimal visual spazzing, also I made the movement a bit different and I want to know opinions, which is better:


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My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Cont.

new stuff added to this project i stole clouds from someone in d7, like this post right now. thnx

this is the desaturated version, tell me in the comments if i should resaturate it

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

two new maps in progress

Low pass

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

Working on split screen!

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump