Today is the one year anniversary of Five Nights with Phoques, and I have made a game in celebration of it.
Next up
About the big update...
Since I kind of rushed to release this game in time for the anniversary, I had to leave some things out, so I will be working on a little update to fix the little issues I find with it.
Okay I SUPPOSE I MIGHT have made the game a little TOO boring, so I've made some tweaks to the animatronic AI. And for the full game, there will be some cheats and challenges you can select if you feel like the gameplay isn't to your satisfaction.
And what is an Endo without its suit
are you ready
William Afton and his stupid purple car he cared about more than his KIDS
Development's going pretty good.
I've updated Dug's behavior to make it clearer that you should leave the door open for him.
I've started on Freddy's behavior and I finished his sound cue icon.
I'm finishing up the cutscene for night 16.
new patch:
- animatronics are more aggressive
- power drains faster
- power drains more the longer your doors are closed
- fredbear slightly less aggressive
- nights are 30 seconds longer
- toxic meter increases faster
- bug fix
buster has been implemented
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