Game
Hello, Neighbor ! - ProtoStand

11 months ago

Today's new Alpha brings a new house and a new and improved AI :

Before you read ( If you want to ), I want to let you know that you can leave the issues you have with the game in the comments, and I will try to fix them as soon as possible.


Today's new Alpha brings a new house and a new and improved AI :

Before you read ( If you want to ), I want to let you know that you can leave the issues you have with the game in the comments, and I will try to fix them as soon as possible and bring new hot fixes.

[AI]

Removed glitch walk

Added Ambush, Hunt, and new idle tasks

The AI can now break doors that are locked with a chair and if you're unlucky, you have no escape.

AI Can now jump through windows if a door or a hallway is blocked off with furniture.( It still requires fixing so if you find issues don't forget to leave them in the comments )

Added key spots to the game

Added a new trap system that is based on key spots, this new system will not spawn tons of traps in one place like in the previous version.

[ Map ]

Added a brand new house that has 4 accessible floors.

Made new lighting.

[Mechanics]

Added possibility to block doors with chairs and furniture

Added possibility to make the neighbor fall by slipping on smashed tomatoes on the ground.

Added leaning ( Z and V )

Added new distractions

[ Misc ]

Added ScalabilityUI instead of a main menu.

Changed the game's resolution to fullscreen by default, so lighting issues will be gone.



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Hey! Merry Christmas, everyone!

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It's been a while since I've worked on this project, but I recently started to revamp it, here's what's new :

Trying something new

Beta 1.0 in the works!

Have you ever wanted to be on a late night shift your friends, catch vandals, have fun with a smart advanced AI and more ?

Check out the new house model ! What do you think ?

Y'all ready for the Pre-Alpha?

Oops, I slipped !