
Comments (87)
We are so back...
Its...Well it was a good try. I can tell you have a good concept but the game itself is extremely flawed to the point it does bring it down significantly. The neighbor can get you in the water room when you can't even see him and is invisible, the layout of the house also isn't that great and is too labyrinth-like leading to it being extremely hard to navigate or escape the neighbor. I don't think the reliance on parkour (something NOBODY liked about the full game) to get the silver key is a good idea, and the overuse of the fetch quest to get keys is obnoxious.
You should rework it, maybe take some cues from Hello Neighbor Reborn by bonniefan or Alternate Reality by NateEMG. Again, you have a neat concept, but this just isn't working. 6/10.
did you try extract the game?
The game sometimes crashes
Wonderful fangame, only problem is there are no proper place where they tell controls and the neighbor doesn't turn off the TV after inspecting the area.
Free
Hello, Neighbor ! - ProtoStand : Alpha 1.5
A more enhanced version of Protostand Alpha 1 with better lighting and a lot more bug fixes.
Free
Hello, Neighbor ! - ProtoStand : Alpha 1
Hello Neighbor Proto-Stand :
Project: Proto-Stand is an old art Hello Neighbor fan-game that focuses mainly on a stealth horror, but mainly a fun, replayable experience. This game has similar mechanics and AI to the Pre-Alpha and Alpha 1 of the original, intending to recapture the vibe of the source material.
Try the public demo now and let me know about your experience and what you'd like to see inside of the final version of the game.
The Team:
r4z - Game designer, programmer, sound designer, promo art, and modeler
(User wishes to stay anonymous) - Animator and play-tester









