
Comments (80)
Its...Well it was a good try. I can tell you have a good concept but the game itself is extremely flawed to the point it does bring it down significantly. The neighbor can get you in the water room when you can't even see him and is invisible, the layout of the house also isn't that great and is too labyrinth-like leading to it being extremely hard to navigate or escape the neighbor. I don't think the reliance on parkour (something NOBODY liked about the full game) to get the silver key is a good idea, and the overuse of the fetch quest to get keys is obnoxious.
You should rework it, maybe take some cues from Hello Neighbor Reborn by bonniefan or Alternate Reality by NateEMG. Again, you have a neat concept, but this just isn't working. 6/10.
did you try extract the game?
The game sometimes crashes
Wonderful fangame, only problem is there are no proper place where they tell controls and the neighbor doesn't turn off the TV after inspecting the area.
when i try to play the game, the game closes itself. is there a fix for that problem?
Free
Hello, Neighbor ! - ProtoStand : Alpha 1.5
A more enhanced version of Protostand Alpha 1 with better lighting and a lot more bug fixes.
Free
Hello, Neighbor ! - ProtoStand : Alpha 1
Hello Neighbor - Proto Stand is a Hello Neighbor fan-game that brings the vibe and mechanics of Hello Neighbor Prototype and Pre-Alpha combined. The player's neighbor who lives across the road, does not want him to find out what is behind the Basement door, the AI learns from where the player goes each round, and places traps, nails up windows, and even waits for the player in his favorite places.
Our Crew :
r4z ( Game designer and lead coder )
Adisan ( Level designer )
Tyler Gamer ( Promo art maker )
DenixMar ( Coder )
Juck3y ( Coder )
Harveyyoyo ( AI Scripter, Mechanic maker. )
MZEEN ( AI Scripter )











