About the base building mechanics in Fogblind, we tried to implement a simple modular system with a few building blocks which includes but not limited to a foundation, walls, doorways, ceilings, pillars etc. just the basic so you can unleash your creativity!
We are still working on other mechanics such as random defense scenarios and decorations (Trophies, Storage Units, Artifact Containment, Shrines etc.)
Next up
Hello everyone, Today i decided to make a GameJolt site for my game Fogblind, here I'll upload some sneak peeks from the game, if you want to try the game jam version which was made in 2022 you can go to the itch.io page of Fogblind
Hey Everyone! Today's topic is weapons! I want to give you a quick update on the weapons system we're building for the game.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Why walk when you can jump?














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