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3 years ago

Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials




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And here is the promised combat animation. Its testing, refinement and polishing of individual elements are in progress. How do you like it?

Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials

IT'S FINALLY HERE!

Healing several injuries with materials at hand. Medicine is one of the most important mechanics in Lost Scavengers if you want to survive at least more than 5-10 minutes in game.

https://store.steampowered.com/app/1571160/Lost_Scavenger/

#IndieGameDev #unity3d #choisematters

I've a few more screens with finished foreground layers yet!

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

Introducing Lessaria: Fantasy Kingdom Sim

Players familiar with the Majesty series will find the cherished concept of indirect hero control through the system of royal edicts.

https://gamejolt.com/games/lessaria/828536

I've made several types of containers and clothes which allows to carry different quantity of items.

https://store.steampowered.com/app/1571160/Lost_Scavenger/

The demo of Flora & Fang: Guardians of the vampire garden is out on Steam! Go and play, and wishlist!

https://store.steampowered.com/app/2751060/Flora__Fang_Guardians…

Finally, I developed new visuals and combat mechanics in Lost Scavenger. The screen for now, there will be animation soon :)