

TOMORROW, THE 10th DECEMBER the Silver Demo of #OneMoreExperiment_Game will be released!
The new demo includes:
* 5 levels (3 NEW)
* More dialogue
* 2 new/ more voice actors
* 2 new elements
* New mechanics
* More mindbending puzzles!
Absorb Elements!
Next up
ONE MORE EXPERIMENT IS OUT ON GJ & STEAM! After five years of hard work, Im very happy with the result! A big shoutout to all collaborators, freelancers, contractors, playtesters & friends who have helped out! :D STEAM PAGE: https://store.steampowered.com/app/3508790/One_More_Experiment/?…
NEW SCREENSHOTS OF THE FULL GAME!!!
Just posted some brand new screenshots of the full game on the game page here and on our website!!
https://www.ambercrowngames.com/onemoreexperiment TWO DAYS UNTIL RELEASE (25 November 06.00 PM CET) Stay tuned!
ONE MORE EXPERIMENT - RELEASE TRAILER FINISHED! https://www.youtube.com/watch?v=N4yXGkD3kO8 Releases 25 November om Steam & GameJolt: https://store.steampowered.com/app/3508790/One_More_Experiment/?… #OneMoreExperiment_Game
not only that, but he's also precious!! and lovable!! and silly!!! and
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
10 DAYS LEFT UNTIL RELEASE!
NEW CONTENT:
* Four new chapters
* New mechanics such as wind pipes, launch pads and block teleporters!
* Fully voiceacted dialoge! (ALL AI Placeholder lines completely removed!)
WISHLIST:
https://store.steampowered.com/app/3508790/One_More_Experiment/?…
Patch 1 (v 4.9.1) Released! ___________________________ Main additions: * Steam achievements added and verified * Steam cloud save/sync added and verified * Checkpoints now save game progress Full patch notes: https://www.ambercrowngames.com/onemoreexperiment
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!













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