Save for a few small things such as his ladder climbing animation, Toronto's basically finished in terms of moves and sprites. Next thing to do is detail them.
Next up
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
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Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!
Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.
Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…
100 GameJolt Page Follows!
Coming soon to HTI's Indie'd 2023...
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired
New Stages in the works!
SAGE 2023 + New cover art
Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry
Glacial Caverns gameplay
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat
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