So yeah, this game is too damn hard. So, I added another difficulty setting that, hopefully, is not as hard. I also overhauled the collision system to use quad trees, but of course no-one will notice the difference. I also tweaked a few of the maps and fleshed out Segan’s house a bit.
Next up
Feta Feles Rebirth Released
Total Invasion II Updated!
Total Invasion II Update 1.3.0 I just wanted to polish things up a bit more here, so… +Added some spoopy title screen music +Added a little emblem thingy to the level intro +Made some behind-the-scenes optimizations +Polished E1M1 a little more
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!
0 comments