Game
Trauma Pets

1 day ago

Trauma Pets Weekly Devlog numbah foh! click below to read all about it!

https://store.steampowered.com/app/4236490/Trauma_Pets/


Hello to all, my friends! Today marks the first full month i've been writing weekly devlogs for Trauma Pets, do i have something flashy and fun to show off in celebration? No LOL

That's not to say i didn't get quite a lot of shit done, though. I implemented an important QoL feature to keep track of all your progress more efficiently as you do stuff on Batticuore Island, with the rest of my programming prowess being spent on lots of superfluous nothingness that will make the game feel a bit more alive than it was the previous week.

Writing was also a priority. I corrected and re-edited some of the dialogue and flavour text to be consistent with the new direction i'm going with, on top of adding new stuff that was long overdue.

Preparatives for a couple new minigames have been prepared. I won't feel fully satisfied with Trauma Pets until players will have at least two more means of aimless distractions at their disposal, and while i'm not quite sure yet of how those minigames play be like, there's plenty of time still to figure it out.

My distractions of the week were Brutal Legend and Sanctum 2, didn't spend as much time on them as i did on MKX, which i suppose is good for productivity, but i did enjoy both nevertheless.



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Trauma Pets Weekly Devlog numbah three! click below to read all about it!

https://store.steampowered.com/app/4236490/Trauma_Pets/

Day 34 of gamedevving about Trauma Pets

Finished up the thing that i talked about in the last 2 days, on my way to implement yet another minigame. It'll be a quick one to put together, a palate cleanser before i take care of much more challenging stuff.

Day 31 of gamedevving about Trauma Pets

Did something that i haven't been take much care of since the developing of this game startred, which is taking better care of the lore and the story stuff. Plus other stuff too uninfluential to bring up.

Day 32 of gamedevving about Trauma Pets

Spending today adding an extra couple wrinkles to a feature that's been left a bit undercooked so far, won't say what it is for spoilerous reasons but it's gonna make hopefully make the game as a whole better.

Wrote a review for Pokémon Champions on Backloggd, read below if you're interested.

Day 35 of gamedevving about Trauma Pets

The minigame i mentioned yesterday has been sorta kinda fully implemented. Wahoo! I think i'll start spacing out my devlogs and making them a bit more substantial as i'm running out of interesting things to say, idk

Trauma Pets Weekly Devlog numbah two! click below to read all about it!

https://store.steampowered.com/app/4236490/Trauma_Pets/

i need to relax

i am very ill and i feel like shit. look at this 3d render i did for dodoria years ago

Day 2 of not gamedevving about Trauma Pets, this time for real LMFAO

Idk i guess i just wasn't feeling in a programming mood today, but i still made a few lists to better structure my upcoming sessions. Read Blood Scorpion 13 all day, quite a wacky mango.