Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.03 Updates


Trigger Saint 1.03 Updates

-I changed Trigger Saints design a tad and tweaked his animations.He now has a split in his visor.His angle is more apparent.

-Started working on the skill screen artwork.

-Omega Blades now have their own particles.

-Removed shadows from spirit mines.

-Spirit Mines will now circle the player, this seems much more useful as before they just flew about. Summoning up a few of these before a fight can protect you from those enemies that get too close. These work great when combined with the battle shield.

-I have changed all of the transmute amounts to better balance the game.

-Most minor items now transmute for 10-25 skill points, Mods 50-100.

-Transmute amounts are now shown in item descriptions.

-You no longer need to be on top of an item to pick it up.Masks and distances modified.

-Added 4th level with boss battle! Give it a run!

-added new item “Spirit Stone” add 10 to your max spirit while in your inventory.

-Start button sound.

-Many other minor changes.

-Added two new items, the “Vitality Stone” and the “Old Scope”

-“Vitality Stone” raises your max health by 10 while in your inventory.

-“Old Scope” raises your attack by 5 while in your inventory.

-Added three new songs.

-Re-opened level 3

-The Omega Blade mod is now available,send sharp spinning blades towards your enemies! Available on level 3

-More AI tweaks.

-Aded level 2 scouts (Blue), much faster than their red cousins and harder to kill.

-Small changes to levels 1 and 2.

-Added new particle effects.

-Updated title screen.

-As requested arrow keys can now be used to move, the 1-3 keys on the num pad can now be used for iventory slots 1-3 (Only if “Num Lock” is activated).

-I still recommend using WASD as they are closer to the “T”,”R” and “F” keys.

-Mouse icon no longer dissapears on game restart.

-Levels one and two have been tweaked.

-AI has been tweaked.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho