Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.05 Updates


1.05 Updates December 3rd

-Stamina will no longer drain while holding shift and standing still.

-Made more font changes.

-Added secret portal in the tutorial room, if you figure out how to power it up you can skip through the tutorial room.

-Saint’s primary shot got a complete make-over, it now has it’s own animations and looks much better.

-The floater enemy now shoots missiles, new artwork for the missiles as well.

-All enemy designs have had their legs removed, and the artwork for most of them has been redone.

They are floating chaos machines, just was a gut feeling to remove the legs.

-Enemy AI has been tweaked.

-Added new shrapnel animations for enemy death/explosion.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?