Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.05 Updates


1.05 Updates December 3rd

-Stamina will no longer drain while holding shift and standing still.

-Made more font changes.

-Added secret portal in the tutorial room, if you figure out how to power it up you can skip through the tutorial room.

-Saint’s primary shot got a complete make-over, it now has it’s own animations and looks much better.

-The floater enemy now shoots missiles, new artwork for the missiles as well.

-All enemy designs have had their legs removed, and the artwork for most of them has been redone.

They are floating chaos machines, just was a gut feeling to remove the legs.

-Enemy AI has been tweaked.

-Added new shrapnel animations for enemy death/explosion.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist