Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.05 Updates


1.05 Updates December 3rd

-Stamina will no longer drain while holding shift and standing still.

-Made more font changes.

-Added secret portal in the tutorial room, if you figure out how to power it up you can skip through the tutorial room.

-Saint’s primary shot got a complete make-over, it now has it’s own animations and looks much better.

-The floater enemy now shoots missiles, new artwork for the missiles as well.

-All enemy designs have had their legs removed, and the artwork for most of them has been redone.

They are floating chaos machines, just was a gut feeling to remove the legs.

-Enemy AI has been tweaked.

-Added new shrapnel animations for enemy death/explosion.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Made my first ever animation.

Cash Banooca

not the greatest house, but it's a house! :D

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Sonic X pixel art.

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D