Perspective now applies to the cutscene as well (projection or completely off)
Fixed the version being wrong when hovering over the game icon in the DRPC
Easter Eggs Sounds have been improved
The flashing hallucinations aren't visible for as long & their visibility has been Deltatimed
Fixed a bug where Kitty changed the camera if you were on her camera instead of causing Signal Lost when she moved
Bonnie and Kitty can now be in Cam 03
Next up
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
Something new...
Somewhere you haven't seen before...
you can customize the key you use for the flashlight
js a misc qol thing i added cus why not
NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
Here's a sneak peak of the office in game. (Ignore those colored squares...)
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
bears
They've moved...
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