Just updated the game. The explosions now leave much less smoke and the enemy bullets are slower, so hopefully the game is now a bit less irritating to play! Also added a new type of enemy and made the old ones appear more often.
Cool. Go play!
Just updated the game. The explosions now leave much less smoke and the enemy bullets are slower, so hopefully the game is now a bit less irritating to play! Also added a new type of enemy and made the old ones appear more often.
Cool. Go play!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
We are under attack!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game modelπΏ
"Our work is never over" they said.
What you all think
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
0 comments