Just updated the game. The explosions now leave much less smoke and the enemy bullets are slower, so hopefully the game is now a bit less irritating to play! Also added a new type of enemy and made the old ones appear more often.
Cool. Go play!
Just updated the game. The explosions now leave much less smoke and the enemy bullets are slower, so hopefully the game is now a bit less irritating to play! Also added a new type of enemy and made the old ones appear more often.
Cool. Go play!
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
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