Game
Down Ward - (jam beta)
8 years ago

Tutorial & Animation Update


Another update released. :)

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Changes:

  • Refinements two a number of Gable’s animations. Among other things, her tail is a bit longer now, particularly when walking and running, to better fit with her tail length while flying.

  • Her run animation is more kinetic, with both her tail and wingtips flexing on step impact.

  • In her walking animation her tail subtly swings side to side, and brushes the ground. Though most surfaces are covered in grass, so it’s probably not going to be especially visible that often.

  • Her attack animation has more than twice as many frames, but it still about the same length, so it’s much smoother.

  • The introduction of the Mantle is less cryptic now. The mantle first appears in the tutorial level, and is first explained in level 4 (first map with hazards). The explanation is more detailed now as well.

  • Enemy optimization refined. The skellies go into low computation mode when far off screen. In the prior version, sometimes they wouldn’t move from their spawn orientation until the exact moment they were on screen. This has been fixed.

  • A little more secret stuff added in the final basic map.

Finally, a number of people have asked about supporting Down Ward. Up until now I’ve intentionally not provided any way for people to donate to, or support me, because I wanted to make sure I had completed the main points I’d outlined for the game before I accepted anything from anyone.

Now that I’ve completed the main game development milestones I listed in the Greenlight outline, I’ve experimentally added a “pay what you want” option.

That said, Down Ward is still FREEWARE, with a “pay what you want” option, and not the other way around. Meaning $0 is my suggested default price, if that makes sense. :]

At the moment there’s no way to express that Down Ward is intended to be freeware in the “Name your price” dialog, (appears when you click Play/Download), but you can skip directly to the down load by clicking the “No thanks, take me to the Download” link shown below.

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Gable wings her way over some soft clouds. :)

(She's the main character of a pixel game I'm working on. She has more pixels in this picture.)

So close! :D

KS: https://t.co/bKv1yitLTv?amp=1

Launch time converted to your local time zone:

https://notime.zone/MWwBzZ9cy3Res

With the help of some hearts Gable flaps her way up a steep ascent :)

Hi all, Down Ward is over 200% funded, and it's still going! I just wanted to thank everyone who has offered their support in any way. Thank you all.

I was going to put up the Ascii art April Fools banner, and then realized I needed to make a Kickstarter version of it. Happy April Fools, all. :) Kickstarter: http://bit.ly/DownWard-Kickstarter

I just finished a written Q&A with UK-based ScouseGamer88 :)

Interview: https://t.co/auWt2KlSAr?amp=1

Kickstarter: https://t.co/bKv1yitLTv?amp=1

Down Ward is on Kickstarter now! :D

Kickstarter: https://t.co/bKv1yitLTv?amp=1

Website: https://t.co/T0DELsjQQL?amp=1

(◠,◠) #pixelart #owl

Down Ward is on Kickstarter now! :D

Kickstarter: https://t.co/bKv1yitLTv?amp=1

Website: https://t.co/T0DELsjQQL?amp=1

(◠,◠) #pixelart #owl

Adorned in her appropriately cubey attire, Gable brandishes a legendary blade.

I finally get to post this for April Fools! :D

Full size: https://t.co/Lx6lzq8Z5L?amp=1 (5120 x 2880)

Down Ward funded all 4 original stretch goals, and is still going. :)

24 hours left!

I've added one last stretch goal. Thanks to all who have supported in any way, by pledge or word of mouth!

💟 Kickstarter: https://t.co/n368bEIFT3?amp=1

Down Ward's Kickstarter has passed its funding goal! :D

It's still going, with over half the campaign time left. Thanks to all joining in, & to all helping to spread the word!

Kickstarter: https://t.co/bKv1yitLTv?amp=1 Thank you: https://t.co/gMPlz1pojF?amp=1