Added menus for “create item” (item synthesis). now there are around 20 items,
Added some small tweaks, like being able to destroy cars, Eventually this will be conditionally available.
Also other stuff, like limiting party size, inventory size, and an item to increase move speed. This release is not available yet.
Next up
Enemies and Map ideas
tentacles, atmosphere, succubus
"bonus" (ha) content
bonus "content" (I use the term loosely) - Demon designs
Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.
Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.
Recent gameplay takes
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
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