Game
StaudSoft's Synthetic World
9 years ago

Tweet: Multiplayer Debugging

Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!

The client prediction of the view direction is working nearly perfect. The movement client prediction sometimes produces jumps, which is sad!




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New Dungeons with shy zombie (he does not attack the player because of a bug)

Merry Christmas!

Finished Voxel Background Landscape

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

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Try it out!

https://gamejolt.com/games/AeonNightmares/605184

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(Btw, sorry for the double post! I'll try to post less)

Respect (Only TLOZ Players Will Understand)