Game
StaudSoft's Synthetic World
9 years ago

Tweet: Multiplayer Debugging

Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!

The client prediction of the view direction is working nearly perfect. The movement client prediction sometimes produces jumps, which is sad!




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Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

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Have a good Boi