Next up
🌿🌲Hewo! Devlog #2 here! Just finished the pause screen! Plus sneak peak at the start up screen! Let me know whatcha think in the comments. 
More devlogs/sneak peaks soon!🌲🌿
~🌿🌲Devlog #8: Spruce tree redesign to fit the pixel perfect world of Oscitancy Hollow :D🌲🌿~
🌲🍄After a long break Devlog #4 is here! Level building is as active as ever and an axe sprite was added! 🍄🌲
🌲🍄Devlog #6: Level 3 development is greatly underway and a new enemy has approached.......Gustav! The angry ghost cook! Thank you everyone almost 40 views! Can't wait to give y'all more devlogs and the eventual release! 🍄🌲
~🌿🌲Devlog #9: Lowered pixel resolution of a few sprites to fit the feel of the game with an added performance boost! Level 4 out of 11 is now completed and level creation is a underway in a slow but rewarding process!🌲🌿~
~🌿🌲After 99 days, the development of the devlogs of Oscitancy Hollow has returned! Level 3 out of 11 is now complete! Sneak peaks! Development is vastly underway with more devlogs coming soon! Check out more pics over on Itch: https://cr4ftyleaf.itch.io/oscitancy-hollow🌲🌿~
🌿🌲Hello everyone! Devlog #1 here. I have been currently working on this game alone for almost 6 months now and I am inching ever closer to the release! I will be posting Devlogs regularly and asking the community for their ideas! Sneak peaks aswell! 👀🌲🌿
Favorite Legend of Zelda Memory is playing Majora's Mask and Ocarina of Time on the 2DS
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?











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