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18
1 year ago

Two different impact animations were added that now randomize with each hit on the enemy. What do you think of the new variety? #gamedev




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Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

Final look at the bedroom environment. I think the vibe is finally where it needs to be! Any suggestions before I move on? #gamedev #horror

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame