After the creation of the Cartoon Buddies Cake Place, Classic Javier and Jeremy were moved onto there since both of them were dismantled in Javier & His Friends Fantasy Restaurant, specially in the Suffocation of 2008. Jeffrey has transformed into Classic Javier/Evil Javier. Jeremy has transformed into The Destroyed. Both of them were members of Javier & His Friends and the Crew of Darkness. They were such great allies, such as them working together to be villains. The Weird Unknown Robot tells The Old Robot what to do, treating him like a mindless puppet. TD simply obeys EJ when it comes to haunt or kill, mindlessly follwing his demands. EJ didn't only took control of the Missing People/Cartoon Buddies, he was taking control of TD. TD killed the first two unnamed Cartoon Buddies Cake Place night guards, EJ felt proudly satisfied. At least these animatronic cartoons were reunited to be teams once again. Their alliance is unpredictable.

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Mistletoe Rule ( W.I.P Comic ) ( 1 / 5 )
I’m fixated. Hyperfixated, even.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
















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