Next up
Finally I have something to show off about this game, very unfinished but I'm proud to show of more than a lighting test
I present to you: a really stupid stress test!
also a very barren version of the plaza grounds
less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y
An array of weapons
kitchen
Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.
Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.
1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again
Let the investigation begin...
- After Nights at Bobby's 2
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
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