Fixed enemy textures
Placed a ui indicator that explains what to attack
Fixed time scale issue when restarting the game
Took away stomp bar when stomp is ready
Fixed stomp cool down bar
Took out stamina bar when going through cutscene
Fixed player texture
Changed cutscene pause time on boss
Added combo attack to player
Added more props to the game
Added bartenders to bar
Fixed some sounds issues
Enemies now don’t move on death
Death of towers now increase enemy spawn rate
Resized props in scene to proportion
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Strange Umbrella
Terraria
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Respect (Only TLOZ Players Will Understand)
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
Where is Spider-man?
Snacktime










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