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10 months ago

UI skills and unlock logic for the starter class is in now. Will polish up the skills to show at a later point!




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I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Memora Wanderer Title Screen Progress!

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

New character creation screen, with added skin and hair colors. More to come!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!