Machine... I will cut you down, break you apart, splay the gore of your profane form across the STARS! I will grind you down until the very SPARKS CRY FOR MERCY! My hands shall RELISH ENDING YOU... HERE! AND! NOW!

Aah, free...At last.

O gabriel, Now dawns thy reckoning, and thy gore shall LISTEN before the temples of man.

Creature of steel, My gratitude upon thee for my freedom,

but thy crimes thy kind have committed against humanity, ARE NOT FORGOTTEN.

And thy punishment...

IS DEATH!

A visitor... Mmmm... Indeed. I have slept long enough. The kingdom of Heaven has long since forgotten my name, and I am EAGER to make them remember. However, the blood of Minos stains your hands, and I must admit, I'm curious about your skills, Weapon. And so, before I tear down the cities, and crush the armies of Heaven... you, shall do as an appetizer. Come forth, child of man, and DIE



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)