So, let's briefly talk about what's going on behind the curtain:
--UPDATED CONTENT:
OST
Old Sprites
--NEW CONTENT:
Snowdin Script
Snowdin Spritework
Coding
Progress on OST
--MISC:
Fanart
--UPDATED CONTENT:
As part of giving the best experience to the players, we're going back and updating both OST and Spritework, including tiles, rooms and others that haven't been shown yet, so for now you'll have to trust our word!
Additionally, minor rooms have been finished and added to the Ruins!
--NEW CONTENT:
Snowdin Script:
So, Snowdin's script has been doing great progress! All cutscenes for the Pacifist/Neutral routes have been finished and updated a few parts to make the experience more enjoyable.
Additionally, we've also added info for ARMORS, WEAPONS and ITEMS. But that's not all! We've been designing enemies for Snowdin and their personalities!
This has decided to be done first to not do the same mistake we did with the Ruins, which was to make sprites and then start writing the details of the cutscenes, which lead to many sprites being discarted.
Snowdin Spritework:
NOW this is the interesting part of the devlog that isn't talking. We've been cooking Snowdin's tileset to make sure this iteration of the area will feel unique and different from what Undertale and Undertale Yellow have brought to the table.



Hopefully these give a hint to what's to come!
Coding:
So far, we've been trying to make the engine easier to use to speed up development later down the road, as well as adding the STATS menu from Undertale along the ability to check things!
Progress on OST
The OST has also been doing slow progress, but it's still going really good! Meanwhile some OST have been getting some remakes and fixes, progress for spoilery OSTs have been saved for the actual release, so you'll have to wait for those!
--MISC:
Fanart
Last month, DonKorge surprised us with a King Von fanart which looks great! We were supposed to show it off last month but, we forgot. So, better late than never!

That's been all for this devlog, but there's more and better things coming later down the road!
-Tomato, Team Dark Legend's Director.
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