4 months ago

UNDERTALE Cyan; December 2025 Devlog!


It’s that time again.

Christmas is just around the corner.

Can you feel it?

The season surrounds us all.

But enough about that, it’s UNDERTALE Cyan update time!

And I have good news to share;

Development progress is higher than ever before.

In the last month, our little team of 4 has grown to a team of 7.

Here’s everything we have done in the past month.

-Designed the plots for all 3 endings.

-Planned out the first two areas.

-Began room design for the first area.

-Set up engine for overworld movement, dialog, movement, and cutscenes.

-Created NPCs.

We are eagerly excited to show you all what we’re working. We’re hard at work with the first area, and we plan to release to as a demo whenever it is finished.

Making games takes time, so we appreciate your PATIENCE as we make the story we want to tell. If you give us the chance, we’ll make you something great.

Until next time.



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Mini-Update:

Progress is going well!

The rooms and plot-points for the first area are going through a first draft.

Since there isn’t much to show this time around, enjoy this artwork made by co-developer, @swoquix_ !

UNDERTALE CYAN: Now in development

-J.

What do you do when you don’t have anything to say? That’s right! You throw artwork at people so they don’t forget you exist!

(Artwork by @swoquix_ )

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